Hey! I haven’t had all that much energy and time the past few days to work on add-ons, but there’s a few things coming at least.
Fixing some issues with Nametag Overload is first on the list.
- The anchor point not getting properly saved and updated has been fixed.
- I want to sort out being able to hide pet nametags, which should be fairly easy.
- Some optimisations are going in and I should be able to also reduce the number of graphical layers in the healthbar by 1 more.
- Healthbars not always showing the correct length (it fills up or disappears) should be much improved.
- More work on the positioning of different items.
- Might throw in some other options for things, but we’ll see about that.
Then there’s a pretty annoying issue with the current pre-release of Deck Manager where the group dropdown in add/edit deck isn’t working properly. I’m likely to fix this while pushing for a final release, which will include options, a few minor features added, in-game help and update to how the windows are generated and such.
I’m also toying a little bit with Castbar Relocator, creating new graphics for the bars and such. But I’m not expecting this to be done until after the gear manager add-on that I really should get started on soon (I know you want it!).
I’ll develop a few things for the gear manager add-on that will end up in other add-ons as well, mostly related to giving a nice control of some options that I want to do.
Topbar Information Overload will also see a bit of development, but this should mostly be on the add-on developer side of things, giving other developers a bit more options for their slotted icon.
So yeah, this is stuff that’s coming hopefully soon depending on time and energy. Need to get that gear manager add-on done, right? 😉